local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 155006077
L1_1 = {}
L1_1.group_ID = 155006077
L1_1.gadget_airforce = 77001
L1_1.gadget_mask = 77002
L1_1.gadget_windforce = 77003
L1_1.route_01 = 500600009
L1_1.gadget_Switch = 77011
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "gameplayState"
L3_1.value = 1
L3_1.no_refresh = true
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 77001
L4_1.gadget_id = 70690028
L5_1 = {}
L5_1.x = 277.1
L5_1.y = 150.658
L5_1.z = -424.319
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.route_id = 500600009
L4_1.start_route = false
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 77002
L5_1.gadget_id = 70290229
L6_1 = {}
L6_1.x = 277.1
L6_1.y = 150.658
L6_1.z = -424.319
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 77003
L6_1.gadget_id = 70690030
L7_1 = {}
L7_1.x = 277.1
L7_1.y = 150.658
L7_1.z = -424.319
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 77011
L7_1.gadget_id = 70360309
L8_1 = {}
L8_1.x = 271.004
L8_1.y = 152.104
L8_1.z = -424.355
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 337.25
L8_1.y = 247.825
L8_1.z = 1.106
L7_1.rot = L8_1
L7_1.level = 36
L7_1.area_id = 200
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 77006
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 15
L5_1 = {}
L5_1.x = 271.114
L5_1.y = 154.254
L5_1.z = -427.148
L4_1.pos = L5_1
L4_1.area_id = 200
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1077004
L4_1.name = "GROUP_LOAD_77004"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GROUP_LOAD_77004"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1077005
L5_1.name = "VARIABLE_CHANGE_77005"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = "gameplayState"
L5_1.condition = ""
L5_1.action = "action_EVENT_VARIABLE_CHANGE_77005"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1077006
L6_1.name = "ENTER_REGION_77006"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = "condition_EVENT_ENTER_REGION_77006"
L6_1.action = "action_EVENT_ENTER_REGION_77006"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1077007
L7_1.name = "PLATFORM_REACH_POINT_77007"
L8_1 = EventType
L8_1 = L8_1.EVENT_PLATFORM_REACH_POINT
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_77007"
L7_1.action = "action_EVENT_PLATFORM_REACH_POINT_77007"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1077008
L8_1.name = "GADGET_STATE_CHANGE_77008"
L9_1 = EventType
L9_1 = L9_1.EVENT_GADGET_STATE_CHANGE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_77008"
L8_1.action = "action_EVENT_GADGET_STATE_CHANGE_77008"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1077009
L9_1.name = "AVATAR_NEAR_PLATFORM_77009"
L10_1 = EventType
L10_1 = L10_1.EVENT_AVATAR_NEAR_PLATFORM
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_77009"
L9_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_77009"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1077010
L10_1.name = "TIME_AXIS_PASS_77010"
L11_1 = EventType
L11_1 = L11_1.EVENT_TIME_AXIS_PASS
L10_1.event = L11_1
L10_1.source = "InitalWindForce"
L10_1.condition = ""
L10_1.action = "action_EVENT_TIME_AXIS_PASS_77010"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1077013
L11_1.name = "ANY_GADGET_DIE_77013"
L12_1 = EventType
L12_1 = L12_1.EVENT_ANY_GADGET_DIE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ANY_GADGET_DIE_77013"
L11_1.action = "action_EVENT_ANY_GADGET_DIE_77013"
L11_1.trigger_count = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
